Pure 3D Map
Your radar, drawn as a 3D city.
Your radar, where your players see it.
It follows your car through the city.
Each player picks a look, Modern or Legacy.
Day turns to night on the game clock.
Square or round, with the HUD beside it.
Fly the pause map.
Esc or P opens the whole city in 3D. Search for a place, or plan a route with up to 10 stops; Best order puts them in a short order.
- Drag
- Move
- Scroll
- Zoom
- Right-drag
- Turn and tilt
- Double-click
- Set a waypoint
Why Pure 3D Map.
- Radar, pause map and HUD
- One resource replaces the game's radar, its pause map and your HUD.
- Draws only when needed
- It draws a new frame only when the view changes.
- Your blips show up
- Blips from your resources appear on their own.
- Your own map shows up too
- Run
/mapscanon a custom map and it shows on both maps. - Each player picks
- Look, size, shape, zoom and units.
Pure 3D Map.
- Setup help included
- Free updates
- Try it here before you buy
Specs.
- Frameworks
- HUD
- Health, armour, hunger, thirst, stress, stamina, oxygen and voice. In a vehicle: speed, fuel, gear, seatbelt and engine. The street and area too. Hunger, thirst and stress need a framework that keeps them.
- Voice
- The voice chip reads pma-voice.
- Needs
- No other resource, no database and no SQL. Tested on game build b3258.
- Performance
- A settings page for minimap refresh (60, 30 or 20 a second), resolution, pause map detail, buildings and turbines.
- Blips
- Game blips get their icons, and anything without one shows as a dot in its colour. The minimap shows up to 40, near the player. Blip names can't be read, so Places shows the kind and the area.
- Custom maps
- An admin stands on the map and runs
/mapscan, about 3.5 minutes for 2 x 2 km. After a restart, its ground, roads, parks, water and buildings show on both maps, measured on a 4 m grid. The command needs the admin permission and moves that admin around the area unseen, so an anticheat may flag it. Run it again after the map changes. Scanned maps have no street names. Scans draw on top of Los Santos, which can't be removed. Interiors and tunnels don’t show. Routes on a scanned map appear on the 3D maps only. - You can edit
config.luaandbridge/*.lua. Cfx.re escrow protects the other Lua; the interface and map files aren't encrypted.- Languages
- English.
- Not included
- qbx_hud's money pop-ups, nitrous and harness.
Will it run on my server?
For developers
| Export | What it does |
|---|
Menus drawn without NUI (NativeUI, RageUI) call SuspendEscape(true) while open. After a restart it fires pure-3dmap:started, so you can set your holds again.
Food, drink and stress scripts keep working through hud:client:UpdateNeeds, hud:client:UpdateStress, hud:server:GainStress and hud:server:RelieveStress.
Questions
Does it work with my HUD? It replaces qbx_hud, qb-hud, ps-hud and esx_hud, so stop those. If another HUD turns the game's radar back on, Pure 3D Map turns it off again.
Why do I sign in with Cfx.re? The script goes to your Cfx.re account and runs with your server key.
Can I get a refund? No. Sales are final, unless the script wasn't delivered or a technical problem stops you getting it. Try the live demo before you buy, and we help you set it up and fix problems on your server.
Do updates cost extra? No. Every update is free for as long as we sell the script.