3D Map
Your radar, drawn as a 3D city.
Your radar, where your players see it.
It follows your car through the city.
Each player picks a look, Modern or Legacy.
Day turns to night on the game clock.
Square or round, with the HUD beside it.
Fly the pause map.
Esc or P opens the whole city in 3D. Search for a place, or plan a route with up to 10 stops; Best order puts them in a short order.
- Drag
- Move
- Scroll
- Zoom
- Right-drag
- Turn and tilt
- Double-click
- Set a waypoint
Why 3D Map.
- Radar, pause map and HUD
- One resource replaces the game's radar, its pause map and your HUD.
- Draws only when needed
- It draws a new frame only when the view changes.
- Your blips show up
- Blips from your resources appear on their own.
- Your own map shows up too
- Run
/mapscanon a custom map and it shows on both maps. - Each player picks
- Look, size, shape, zoom and units.
Specs.
- Frameworks
- HUD
- Health, armour, hunger, thirst, stress, stamina, oxygen and voice. In a vehicle: speed, fuel, gear, seatbelt and engine. The street and area too. Hunger, thirst and stress need a framework that keeps them.
- Voice
- The voice chip reads pma-voice.
- Needs
- No other resource, no database and no SQL. Tested on game build b3258.
- Performance
- A settings page for minimap refresh (60, 30 or 20 a second), resolution, pause map detail, buildings and turbines.
- Blips
- Every game blip gets its icon, and anything else shows as a dot in its colour. The minimap shows up to 40, near the player. Blip names can't be read, so Places shows the kind and the area.
- Custom maps
- An admin stands on the map and runs
/mapscan, about 3.5 minutes for 2 x 2 km. After a restart, its ground, roads, parks, water and buildings show on both maps, measured on a 4 m grid. Scans draw on top of Los Santos, which can't be removed. Interiors and tunnels don’t show. Routes on a scanned map appear on the 3D maps only. - You can edit
config.luaandbridge/*.lua. The rest of the Lua is protected by Cfx.re escrow.- Languages
- English. More are on the way.
- Not included
- qbx_hud's money pop-ups, nitrous and harness.
Will it run on my server?
For developers
| Export | What it does |
|---|
Menus drawn without NUI (NativeUI, RageUI) call SuspendEscape(true) while open. After a restart it fires fzn-3dmap:started, so you can set your holds again.
Food, drink and stress scripts keep working through hud:client:UpdateNeeds, hud:client:UpdateStress, hud:server:GainStress and hud:server:RelieveStress.
Questions
Does it work with my HUD? It replaces qbx_hud, qb-hud, ps-hud and esx_hud, so stop those. If another HUD turns the game's radar back on, 3D Map turns it off again.
Why do I sign in with Cfx.re? The script goes to your Cfx.re account and runs with your server key.
Can I get a refund? Yes, if it won't run on your server and we can't fix it in 7 days. Ask within 14 days.
Do updates cost extra? No. Every update is free for as long as we sell the script.